The Ragnarok Checklist
Table of Contents
The following types of potion can be found: ancient, aqua,
brown, bubbly, clear, filmy, foul, frothy, glowing, grey, gritty,
icy, muddy, murky, oily, opaque, orange, pale, roiling, smoky,
tepid, viscous, yellow, and "hybrid".
| blindness
| blinds you
|
| constitution
| gain constitution
|
| contamination
| your hair falls out, you die
|
| curing
| cures maladies when blessed
|
| depredation
| detect objects
|
| drinking water
| sometimes needed to mix potions
|
| endurance
| raises hit points above maximum
|
| experience
| gain experience
|
| hallucination
| make you hallucinate
|
| holy water
| gain luck
|
| lycanthropy
| makes you a werecreature
|
| mead
| confuses you
|
| paralysis
| paralyses you
|
| phasing
| enables you to walk through things
|
| raise magic
| gain magic points
|
| rejuvenation
| restores your strength
|
| restore magic
| restores your magic points
|
| scaling
| lowers your armour class
|
| soul seeking
| detect monsters
|
| speed
| makes you faster
|
| strength
| makes you stronger
|
| translucence
| make you invisible
|
| venom
| poisons you
|
| animation
| gain the power of animation
|
| diagnosis
| gain the diagnosis skill
|
| dimension travel
| gain the power of dimension travel
|
| geology
| gain the terraforming skill
|
| heat
| gain the power of heat radiation
|
| invulnerability
| makes you invulnerable for a while
|
| music
| gain the music ability
|
| precognition
| gain the precognition skill
|
| second life
| saves your life, once
|
| transformation
| turns you into a cool monster
|
The following types of scroll can be found: ancient, charred,
crincly, cryptic, decayed, faded, flimsy, folded, hemp, leather,
ornate, papyrus, prose, ragged, runic, shiny, silken, smudged,
stained, vellum, wordy, and woven.
| alliance
| charms monsters
|
| blessing
| blesses or improves an object
|
| cartography
| maps the level
|
| destruction
| destroys an object
|
| dispel hex
| removes hex or curse on objects
|
| enchantment
| enchants an object
|
| extinction
| genocides a race
|
| flame
| burns you
|
| identification
| identifies object(s)
|
| knowledge
| you gain an ability or skill
|
| lava strike
| creates lava around you
|
| pure evil
| never good
|
| recall
| transports you to homing location
|
| recharging
| recharges an object
|
| summoning
| summons monsters to help you
|
| switch bodies
| takes over another creature
|
| time stop
| freezes all monsters and time counter, may summon time lord
|
| transport
| transports you to the Bazaar and back to where you came
from
|
| trap generation
| creates traps around you
|
| traveling
| teleports you
|
| twelve gates
| creates monsters around you
|
| wonder
| changes the terrain, animates objects, creates trees,
ploymorphs you, makes flasks of potions, bless if hoping for a
good polymorph
|
The following types of wand can be found: alder, ash, beech,
birch, elder, elm, fir, forked, hazel, larch, laurel, linden, long,
maple, oak, pine, poplar, runed, short, spruce, walnut, willow, and
yew.
| amusement
| evil wand
|
| annihilation
| destroys V-shaped part of level
|
| armoring
| improves armour class
|
| cancellation
| cancels magical abilities
|
| chaos
| arbitrary: sometimes good, sometimes bad: may cancel need
for food, summon monsters, change you, or create objects
|
| deanimation
| turns undead (this includes destroying them outright)
|
| death
| kills creatures
|
| displacement
| teleports creatures
|
| evocation
| creates monsters
|
| fire
| incinerates something
|
| flaying
| acid attack: severs monsters, may reduce armour
|
| hastening
| improves speed
|
| healing
| heals creatures
|
| ice
| freezes something
|
| light
| lights an area
|
| polymorph
| changes something, including yourself or monsters
|
| restoration
| restores you to your original form
|
| sleep
| puts creatures to sleep
|
| stoning
| turns creatures to stone
|
| transmutation
| changes the terrain
|
| trap detection
| you find traps in sight
|
| tunneling
| digs holes or corridors
|
| wands
| duplicates random other wand
|
| wishing
| you may make a wish
|
The following types of ring can be found: agate, beryl, bone,
emerald, garnet, gold, jade, jasper, jet, kunzite, onyx, opal,
pearl, peridot, ruby, sard, silver, and topaz.
| agility
| improves your armour class
|
| soul trapping
| traps souls of creatures killed
|
| ashes
| gives you resistance to heat
|
| crystal skin
| gives you resistance to acid
|
| delusion
| identifies as another ring, but isn't
|
| draining
| drains your hit points quickly
|
| famine
| makes you consume food quickly
|
| genesis
| creates monsters once in a while
|
| immunity
| gives you resistance to poison
|
| insulation
| gives you resistance to cold
|
| invisibility
| makes you invisible
|
| locus mastery
| gives you teleport control
|
| protection
| detects traps and hidden dangers
|
| purity and luck
| always a ring of delusion
|
| regeneration
| makes you gain hit points quickly
|
| relocation
| teleports you now and then
|
| third sight
| makes you see invisible creatures
|
| eternal life
| its owner will never perish
|
| ethereality
| the wearer can walk through any obstacle
|
| Eye of Sertrud
| undetermined powers, can be exchanged for something else by
Thor
|
| holding
| worthless gem, prevents teleport (?)
|
| infravision
| extends the visual range of the wearer
|
| might
| increases the wearer's strength by 15
|
| quickening
| you gain ten speed levels (starting speed is 10), runs out
and becomes an Eye of Sertrud
|
| black mushroom
| lose some hit points, gain heat vision for a while
|
| bleached root
| may increase constitution by 2-5 hit points
|
| clay lump
| stops stoning if eaten in time
|
| food ration
| bland but filling
|
| gnarled root
| raises constitution; medicinal value
|
| green lump
| high nutrition value
|
| green mushroom
| raises your maximum hit points
|
| magic cookie
| cures leglessness
|
| mottled mushroom
| delicious, but makes you twist in pain later
|
| red mushroom
| makes you blind
|
| skeleton
| nothing
|
| speckled growth
| you hallucinate, go berserk, do random things
|
| spongy mass
| destroys your sixth sense
|
| strange herb
| fills your belly
|
| urn (food)
| food value
|
| urn (meat)
| food value
|
| urn (green p.)
| gain strength
|
| urn (orange p.)
| 20% chance of gaining night vision (you can supposedly see
better in mist)
|
| urn (small urn)
| try again
|
| urn (nothing)
| nothing
|
| white mushroom
| makes you lose a lot of food, might even kill
|
| yellow mushroom
| makes you lose strength
|
| banded mail
| 6
| torso
|
|
| blazing cape
| ?
| body
| lights your way
|
| bracers
| 1
| wrist
|
|
| chain mail
| 5
| torso
|
|
| chin strap
| ?
| chin
| greed with wand of wishing
|
| crystal gloves
| ?
| hand
| attack with bare hands
|
| disperser helm
| 1
| head
| mental attack protection
|
| gauntlets
| 2
| hand
|
|
| golden togs
| ?
| jewelry
| greed with wand of wishing
|
| gorget
| 1
| neck
| guards against iridorn's attack
|
| greaves
| 1
| ankles
|
|
| grey cloak
| 1
| body
|
|
| helm of knowledge
| ?
| head
| makes scrolls of knowledge more powerful
|
| helmet
| 1
| head
|
|
| holocaust cloak
| 3
| body
| heat protection
|
| iron shield
| 3
| arm
|
|
| leather armor
| 1
| torso
|
|
| leather boots
| 1
| feet
|
|
| mirror shield
| 5
| arm
| gaze attack protection
|
| mithril mail
| 10
| torso
| weightless
|
| norse boots
| ?
| feet
| nothing special, loser artifact
|
| plate mail
| 7
| torso
|
|
| scale mail
| 3
| torso
|
|
| silver mantle
| 0
| body
| magic protection
|
| war vest
| ?
| torso
| heals grevious wounds
|
| anvil
| blacksmith's tool
|
| black gem
| throw at enemies to increase your maximum hit points
(don't wear the ring of soul trapping)
|
| diamond needle
| increases psychic powers
|
| diary
| may contain useful information
|
| disruption horn
| makes a roof collapse when blown
|
| dwarven arm
| bring this arm to Tyr
|
| empty vial
| to fill with some content when you are over water or on
Azare's Plane
|
| Gjall
| blow it to ward off lesser creatures, blow near Heimdall,
on Bifrost
|
| glass ocarina
| used for dimension travel from/to almost any location
to/from the Crossroads
|
| grappling hook
| throw this to pull yourself out of a pit or over rubble
|
| green stone
| makes Skyld non-invulnerable
|
| ingot
| blacksmith's raw material
|
| Lazlul's rope
| can be used to climb up holes
|
| lodestone
| weighs a lot, usually cursed
|
| ocarina
| musical instrument, can be enchanted, moves you from
Crossroads to forest and vice versa
|
| orb of imprisoning
| can trap an enemy or oneself
|
| origami
| make a creature to fight for you
|
| pick axe
| use it to dig out of peril
|
| red bag
| this bag carries a lot, but weighs little
|
| Skidbladnir
| this ship carries a crew, but weighs little
|
| statue
| petrified creature: worth money in shops
|
| stylus
| used to write scrolls
|
| tongs
| blacksmith's tool
|
| wooden flute
| musical instrument, can be enchanted
|
| arrow
| fired with a long bow; good damage
|
| barbed whip
| brutal weapon, designed to punish
|
| battle axe
| two-headed weapon, slices through metal
|
| black sword
| the black blade draws life from its victims, may turn upon
its wielder
|
| bolt
| fired with a crossbow; heavy damage
|
| boomerang
| returns when thrown
|
| crossbow
| wield it to fire bolts; heavy damage
|
| flask
| liquid fire, explosive and deadly
|
| flint knife
| low-damage weapon; may be wielded or thrown
|
| Gungnir
| Odin's spear; there is a reward for the finder, you
need strength 40 to wield it
|
| ivory staff
| expensive weapon, good against undead
|
| katana
| good, not too uncommon, weapon
|
| long bow
| wield it to fire arrows; good gamage
|
| mace
| heavy club, designed to smash
|
| Mimming
| Freyr's sword; there is a reward for the finder, you
need strenght 40 to wield it
|
| Mjollnir
| bring 5 Eyes of Stertrud to the Halls of Grynr, good
damage, returns when thrown, usually
|
| net
| used to ensnare opponents
|
| phaseblace
| you hit hardly anything if not wielding this when you are
phasing
|
| runesword
| best ordinary weapon: never misses, good damage
|
| sai
| short weapon used to maim opponents
|
| scythe
| Hela carries it, it does huge amounts of damage
|
| shuriken
| high-damage throwing weapon
|
| silver sword
| fine silver weapon, good against werecreatures
|
| spear
| heavy, high-damage weapon
|
| throwing knife
| low-damage last resort weapon
|
| trident
| lethal thrusting pole-arm
|
| war hammer
| good, heavy, weapon
|
| a
| archer
|
| b
| bear, blood slug, blur, wild boar
|
| c
| cockatrice
|
| d
| draugr, dwarf, shadow dog, wild dog, wood dwarf
|
| e
| edgewort, elgar, enchantress
|
| f
| faleryn, funnel, weird fume
|
| g
| elle giant, fire giant, gasball, ghost, gibberer, glard,
gorm, hill giant, rock giant
|
| h
| halcyon, hatchetfish, hrygar, homunculus
|
| i
| imp, iridorn
|
| j
| jagredin, stun jelly
|
| k
| knell bird, knilb
|
| l
| lacunar
|
| m
| migdnart, minion, moleman, pale moss
|
| n
| nidslacr
|
| o
| ogre, red ooze
|
| p
| pelgrat, preden, pyrta ath
|
| q
| -
|
| r
| ramapith, rat, raven, retchweed, roc
|
| s
| secitt, sentinel, shade, slinn, sorcerer, stalker
|
| t
| terrain, Thokk
|
| u
| -
|
| v
| borgon vile
|
| w
| stun worm, were-us, werewolf, whale, wight, wizard, wyvern
|
| x
| -
|
| y
| yapok
|
| z
| zarden
|
| ?
| changeling, evil one, god, great being, ivy creeper
|
| A
| air ghola, anssk, Anxarcule, archmage, Aspenth
|
| B
| bartok, basilisk, breleor, brown bat
|
| C
| chameleon
|
| D
| dreg, fire dragon, hel dragon, ice dragon
|
| E
| Eitri, Emanon
|
| F
| frost bat, fyleisch
|
| G
| gnome, Gulveig, Gymir
|
| H
| Harbard, Hela
|
| I
| ice sphere
|
| J
| jacchus
|
| K
| kalvin, kobold, Konr Rig
|
| L
| lorkesth, lower dwarf
|
| M
| magician, morph, mudman
|
| N
| Nidhogg, nymph
|
| O
| orc
|
| P
| phausq, Plogg
|
| Q
| qivuit
|
| R
| ranger, ruxicon
|
| S
| giant squid, phantom asp, sandiff, serpent, shadow, Skyld,
spirit, summoner
|
| T
| troll
|
| U
| ull, Uorik
|
| V
| vanisher, Vanseril, vampire
|
| W
| weir, wraith
|
| X
| xyxort
|
| Y
| yeti
|
| Z
| -
|
| @
| (humans) adventurer, bandit, berserker, breeder, corpse,
guardian, illusion, shopkeeper, swordsman, warrior, womera
|